[DM] -ffs- vs. iW# 18-2 [WON]
How's it doing?
We are facing a clan which we haven't played yet and I'm almost entirely sure you know them! iW is mostly a spanish clan which brings up a good atmosphere and indeed they have a good team regarding clan wars. Expect such a good battle between clans and some new performance of the teams.
The members of our community will be able to spectate the match directly, live stream will be provided here.
Clan War Information:
- Type: DeathMatch
- Date: Sunday, 06.05.2018
- Time: 18:00 CET
- Server: FFS Gaming Events
- Players: 5 vs. 5
- Maps: 10
- Rounds: 20
Central European Time:
FFS Gaming (-ffs-)
Players:
- ArMexy
- FreaK
- Krlos
- d1kuba
- Zeke
Reserves:
Maps:
- KacaK - Save Нour Рeart
- Osnet - Focus
- Gteatero - Mischievous
- CoLLeMaN ft. DeAdAnGeL - Never Be Alone II
- ThisGuy v4 - No JuJu
Iron Will (iW#)
Players:
- Bruce
- Tomas#
- MasterJT
- AkromZ
- SyleR
Reserves:
Maps:
- SazukE v6 - Deep In The Dark
- Lisa v4 - Special Ability
- SikariO v1 - One Reason
- ProtoN v2 - Green Island
- SazukE ft. RicardO - River Clouds
General Rules:
- Only players which are listed in the player list are allowed to play the CW.
- The clan with last surviving player gets the point.
- In case of a draw, each clan picks one map.
- Mods that affect gameplay are prohibited.
- In case of insulting, swearing and provoking, participant will be muted and possibly eliminated without the possibility of replacing him.
- If someone times out before the map starts, we redo the map.
- If someone times out while the map is running (if he is alive), we play further.
- If someone lags too much, reserve player plays then.
- Five minute break after 10th map is played.
DeathMatch Rules:
- In case of camping and/or shortcutting, participant will be blown up and possibly eliminated without the possibility of replacing him.
- If no one has reached the hunter, the clan with the player that got furthest gets the point.
- If both of each clan reached the same place and no one else got further, we redo the current map.
- In case of map time runs out during the hunter fight, we set a hunter map.
- In case of a map limit, we set a closed hunter map.
- Skipping vehiclechange pickups is not allowed.
- Skipping nitro/repair pickups is allowed.
- Releasing the nos late is allowed.
- Driving backward parts forward is allowed.
- Driving roof parts forward is allowed.
- Doing the fast jump as much as you don't cut a big part is allowed.
- Backshooting while reaching hunter is not allowed.
- Shooting cars is allowed.
- Spraying cars is allowed.
- Backshooting is allowed.
- Spraying is not allowed.
- FPS: minimum of 36, maximum of 50.
- Ping: maximum of 330.
Hunter Rules:
- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee. No shooting allowed in the meantime.
- Spraying is not allowed.
- Destroying vehicles with hunter is allowed.
- Destroying vehicles before the countdown is allowed.
- Killing players who are shooting vehicles before the countdown is allowed.
- Killing hunters which are stuck by decorations is not allowed.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- In case there's hunter fight with less than 3 player per team and both teams agree to play in a closed one , we are moving to it.