Re: [RUN] TKN - satchel jump
Re: [RUN] TKN - satchel jump
Could have a bit more variety in terms of track but looks pretty dope! Nice effort =)
Re: [RUN] TKN - satchel jump
not a run player but this is a dope idea, couldve done much more imo (f.e jump through gaps etc)
Re: [RUN] TKN - satchel jump
Looks dope, @jsebita
cry u cant tt
Re: [RUN] TKN - satchel jump
Nice efforts dude, hope tt won't be that hard
Re: [RUN] TKN - satchel jump
imo would be more fun if u added normal run parts with bomb parts but its cool anyway nice
Re: [RUN] TKN - satchel jump
a good map also can you share the scripts so we can use it in our different maps
Re: [RUN] TKN - satchel jump
TKN great stuff men, flow us with your unique ideas!
Re: [RUN] TKN - satchel jump
Anti-camping improvements
Players have 2 respawn rights, auto-respawn when falling into water ( -1 right )
Player dies if he falls into water while having no respawn right
When a checkpoint is reached, the respawn point is updated and respawn rights are reset to 2
https://www.youtube.com/watch?v=Q15WC3kYm4A