[CW] -ffs- vs iW# 13-7 [WON]
Bonjour mon amour!
We are proudly to battle this clan once again. In sunday's night , we'll be facing again Iron Will warriors in a DM clan war. We frankly expect an extremely intense, competitive and a professional battle! We are hoping this war will allow us to extend our win streak up to a long awaited - 15!.
The members of our community will be able to spectate the match directly, live stream will be provided here.
Clan War Information:
- Type: DeathMatch
- Date: Sunday, 13.01.2019
- Time: 19:00 CET
- Server: FFS L7 DM Server
- Players: 5 vs. 5
- Maps: 10
- Rounds: 20
Central European Time:
FFS Gaming (-ffs-)
Players:
- ArMexy
- BEAST
- xDarK1nG
- TONY
- Marque
Reserves:
Maps:
- ThisGuy v4 - No JuJu
- KacaK - Save Your Heart
- CoLLeMaN ft. DeAdAnGeL - Never Be Alone II
- BuDyA v9 - A Day To Remember
- Andershell v4 - Pure Skills Paradise
Iron Will (iW#)
Players:
- LonneX
- Tomas#
- Natsu
- AkromZ
- Niko
Reserves:
Maps:
- Fancy v10 - The Shrine Of Azura
- Cosa_Nostra v6 - In Further Blackness II
- SazukE ft. RicardO - River Clouds
- SymoN v9 - Phantom Port
- Andro ft. XMattix - Spotlight
General Rules:
- The clan with last surviving player gets the point.
- In case of a draw, each clan picks one map.
- Mods that affect gameplay are prohibited.
- In case of insulting, swearing and provoking, participant will be muted and possibly eliminated without the possibility of replacing him.
- If someone times out before the map starts, we redo the map.
- If someone times out while the map is running (if he is alive), we play further.
- If someone lags too much, reserve player plays then.
- Five minute break after 10th map is played.
DeathMatch Rules:
- In case of camping and/or shortcutting, participant will be blown up and possibly eliminated without the possibility of replacing him.
- If no one has reached the hunter, the clan with the player that got furthest gets the point.
- If both of each clan reached the same place and no one else got further, we redo the current map.
- In case of map time runs out during the hunter fight, we set a hunter map.
- In case of a map limit, we set a closed hunter map.
- Skipping vehiclechange pickups is not allowed.
- Skipping nitro/repair pickups is allowed.
- Releasing the nos late is allowed.
- Driving backward parts forward is allowed.
- Driving roof parts forward is allowed.
- Doing the fast jump as much as you don't cut a big part is allowed.
- Backshooting while reaching hunter is not allowed.
- Shooting cars is allowed.
- Spraying cars is allowed.
- Backshooting is allowed.
- Spraying is not allowed.
- FPS: minimum of 36, maximum of 50.
- Ping: maximum of 310.
Hunter Rules:
- A team with the last surviving player gets the point.
- Hunter fight is started by a countdown started by referee. No shooting allowed in the meantime.
- Spraying is not allowed.
- Destroying vehicles with hunter is allowed.
- Destroying vehicles before the countdown is allowed.
- Killing players who are shooting vehicles before the countdown is allowed.
- Killing hunters which are stuck by decorations is not allowed.
- In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map.
- In case of map limit, the hunter fight will be restarted on a hunter map.
- In case there's hunter fight with less than 3 player per team and both teams agree to play in a closed one , we are moving to it.